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I Denial — Until your next turn, noncreature spells cost 2 more to cast. II Anger — Goad target creature. III Bargaining — Each player sacrifices an artifact, enchantment, or token. IV Depression — Target creature loses all abilities until your next turn. Create a Food token. V Acceptance — The next spell you cast has epic.
Designed by players at MagicCon Atlanta 2025
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